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IN THIS MONTHS ISSUE

November 2003


Table Of Contents

Understanding the Language of Horses
PAT PARELLI

The Driving Game
PAT PARELLI

Note: This is the third in a series examining the Seven Games with Pat 
Parelli and their role in establishing leadership as well as building a language 
between you and a horse... any horse.


Have you ever wondered how “horse whisperers” are able to magically 
communicate with horses from across a pen? With suggestions that are imperceptible, skilled horsemen are able to have a horse respond as if it was the horse’s instinct to do so. The Driving Game develops these skills, in you and your horse, to such a degree and with such subtle communication, that people will think 
your horse is reading your mind. 
The Driving Game teaches your horse how to yield from a “suggestion” with no 
physical touching involved. In the beginning, driving is done at a reasonably 
close range, but as you progress, you can actually drive from a distance. The 
ability to communicate this way becomes especially useful when you need to 
direct your horse away from you, maneuver him around obstacles, move him out of 
your space or ask him to perform a task without the ability to touch him. 
Horses play the Driving Game with each other all the time. The alpha, or 
lead horse, only has to give a meaningful “look” and a swish of the tail to 
drive another horse away. Watch horses interacting with each other. When the more dominant horse drives another horse out of his space, he brings up his energy, puts his ears back and “tells” that other horse to move away with a scowl on his face. The horse’s body language, expression and intention are very clear. 
This is usually enough to get the other horse to move. If not, the dominant 
horse will steadily and progressively add more pressure to get a response. 
He’ll approach with greater threat and if necessary, finally make contact with 
his teeth or hooves. 
In Parelli Natural Horsemanoship (PNH), we call this progressive, oncoming 
pressure “the Four Phases.” Asking a horse to do something using as little 
pressure as possible and then following through until you are effective will teach 
him to pay attention to your slightest suggestion.
Becoming an expert on the ground with the Driving Game is key to riding a 
horse bridle-less. Once your horse learns to respond to your slightest 
suggestions on the ground, he is able to understand your suggestions from the saddle. 
Sensitizing your horse this way translates into invisible aids. What looks like 
magic or a seriously dangerous situation to most normal people, becomes a 
simple matter to you because you have taken the time to establish faultless 
communication and eliminate the risks. 

How the Driving Game Works
Horses are naturally inclined to move away from flapping objects or rhythmic 
pressure (as used in the Driving Game) whereas they tend to lean into steady 
pressure (like that used in the Porcupine Game, Game #2, Today’s Horse Trader, 
January 2004). 
When first beginning, your horse may be a little reactive to the rhythmic 
pressure of the Driving Game. He may scoot around, trying to escape your 
suggestion, rather than moving away calmly and with respect. You just need to stay 
with him, stay in position and continue to drive him with passive persistence 
until he is calm and thinking. 
Be careful of becoming too critical or asking for too much too soon. Take 
things at your horse's pace and incorporate plenty of Friendly Game (Game #1, 
Today’s Horse Trader, December 2003) by relaxing and rubbing him when he stops. 
Your horse will quickly learn not to be scared and will begin to confidently 
understand that you are asking him to move away from you, not run off.
Because the Driving Game is relatively easy to teach your horse, be careful 
not to use it instead of the Porcupine Game. You and your horse need to become 
adept at all of the Seven Games. 
It's like learning the alphabet. Once you master every letter, you can build 
complete words and sentences and have intelligent conversations. What would 
your conversation be life if you had never mastered the letter “A” or the “O”? 
All the words containing those letters would be unavailable to you. Wouldn't 
that make your communications far more limited? 
Each one of the Seven Games is a vital part of your horsemanship alphabet. 
Each game builds on the one before it so that it makes perfect sense to the 
horse. Learning and using the Seven Games is how you develop a great language and 
sophisticated communication system with a horse. They will also help you learn 
to effectively diagnose and solve “behavior” problems in horses. 

Rhythm
When first teaching your horse to understand the human version of playing the 
Driving Game (as opposed to what it looks like coming from another horse), 
use rhythm in your hands. The beat should be like the Indian drums in western 
movies! Move your hands in little sets of four beats, emphasizing the first 
beat of each set: “BOOM boom boom boom... BOOM boom boom boom....” This rhythm is something your horse will learn to recognize and understand without fearing it.

Release
A horse only knows he did the right thing according to when you quit asking 
for something or release the pressure. By this I mean that you stop (quit) the 
driving action with your hands and just relax (release the horse from 
pressure) as soon as he even tries to do what you ask. 
You could release your horse by stroking him in the same area you were just 
driving (incorporating the Friendly Game as a reward). Sometimes just stopping, 
relaxing, and doing nothing is even better than trying to pet your horse. 

Phases
The Four Phases are the key to being firm, fair, and friendly while being 
polite, clear, and totally effective in your communication with a horse. Phases 
mean that you start as politely as possible and progress slowly and steadily 
until you get a response. 
The different Phases throughout the Driving Game should not change your 
rhythm or beat. The only thing that should change is the level of intensity. The 
biggest secret of the Four Phases is to use them! I see a lot of people who 
start with too much pressure but never use enough to be effective. Their horses 
then become bracey, resistant, dull and get progressively more ill tempered. 
These people are just annoying their horses because they have not learned how to 
balance between being polite and being effective. 
To teach your horse to be truly light and respectful, you have to be light. 
The softness of Phase 1 is really important for building sensitivity. Then 
Phase 4 becomes important in keeping your horse from getting dull. If you do it 
right, you'll find that after using Phase 4 only a few times, you will rarely 
have to use it again. Your horse will want to move well before you ever get near 
Phase 4. 
If you use Phase 4 as a way to get forceful, the phases will work against 
you. Instead of teaching the horse to yield, you will end up scaring him. He will 
find ways to escape, evade, and avoid until he can run away! Learning to use 
the Four Phases correctly will help your horse learn to notice what happens 
before it happens and start responding to you well before Phase 4!

Teaching the Driving Game
A key to successfully playing the Driving Game is learning how to be clear to 
your horse about which area you are asking him to move. One of the most 
common pitfalls is looking the horse in the eye while you are trying to move the 
hindquarter. Doing this projects an inconsistent message. Instead, you need to 
look directly at the part of the horse's body you want to move. 
The first thing to ask for is the back up. Stand in front of your horse, look 
him squarely in both eyes and ask him to back up. Play with this until you 
can consistently drive your horse backwards at least five or six steps. Using 
the Four Phases, this can be achieved in just a few minutes. 
Once backing is comfortable, start working with driving your horse's front 
end away from you. Get to where you can drive the forequarters around in a full 
circle with your horse mostly pivoting on his hind legs. Of course, begin by 
asking for just a step or two, then two or more until you build up enough steps 
to make a full circle. 
The next area to play the Driving Game in is the hindquarter. I strongly 
recommend using a PNH Carrot Stick when you start working on this maneuver. The Carrot Stick acts as a four-foot extension of your arm and will help you 
maintain a position that will keep you much safer. Without the Carrot Stick, this 
is a vulnerable position should your horse take offense, get frightened, take 
off or decide to drive you away instead! 

Opposition Reflex
When playing the Seven Games with horses, you may come across a horse that 
resists you or refuses to yield. Horses play dominance games with each other all 
the time, and most horses will decide to play them with you, too. Horses 
challenging your dominance may kick out, pin their ears at you, nip or get 
aggressive in some way. This is natural to horses but scary to people who don’t know what’s going on. 
A horse will test you or show Opposition Reflex for one of three reasons: 
He's scared, defensive, or he's trying to dominate you (he's challenging you). 
The better you get at reading him and diagnosing the reason behind the reaction, 
the more effective you will be in dealing with it. 
The first thing to understand is that getting upset or angry will not work. 
It will only further upset a scared horse or show a dominant horse that he’s 
got your number. Stay calm. Slow things down. Be deliberate in what you ask 
for and stay out of range. This is where you learn how to be passively 
persistent in the proper position! Just keep asking until the horse realizes he 
doesn’t need to be scared, or if he’s trying to dominate you, then until he 
realizes he needs to do the moving.
My students use special tools to stay out of harms way. The 4 ft. PNH Carrot 
Stick with the 6 ft. PNH Savvy String tied to it, and the full extent of the 
12-foot Line are all designed to keep you a safe distance from even the most 
ill-behaving horses. 
These tools are meant to be extensions of your arms. My students who use them 
have reported that they feel much safer as well as more effective. Please 
take special note that I do not recommend stiff ropes, short ropes, and flexible 
whips because they are neither safe nor effective. The lack of effective and 
well-made equipment in today’s market is the reason I developed my own. When 
you first start to learn these techniques and begin teaching them to your 
horse, I want to make sure you are equipped for success and safety. 

Difficult Horses
I know of some very extreme cases (most of them stallions) where the first 
stages of the Driving Game were only safely played from behind corral panels or 
a fence because the horse was so vicious! By having a barrier for protection, 
I was able to be passively persistent and safe while taking the time I needed 
to prove to the horse that I meant to “win” this game without either of us 
feeling like a loser. I mention this only because you may find you have a horse 
that challenges you this much when you try to play dominance games with him. 
Please understand that I strongly discourage people from taking on difficult 
horses until they have an appreciable level of skill, savvy, and experience. 
As a measuring stick, I recommend they complete Levels 1, 2, and 3 in my 
program before tackling difficult horses. 
Horses are born masters of horsemanship; it’s their game! What we must do is 
learn how to play their game. In my system, you earn your “black belt” by 
completing Level 3. Until then, I recommend you leave the Bruce Lee stallions 
and colts alone. Learn the rules and the moves of the game with more forgiving 
teachers. 
Start On Line, Progress to Liberty
The ultimate goal is to be able to do the Driving Game at Liberty – without a 
halter or lead on your horse – with extremely subtle suggestions and from 
great distances. To start this way, however, sets you and your horse up for 
quite a bit of frustration. Imagine learning to handle the trapeze without a net. 
If something went wrong and you couldn't correct it, you end up risking more 
than you bargained for. 
The secret to learning how to play with a horse at Liberty is to pretend like 
you never have a lead rope and halter to use. Playing with your horse On Line 
until the rope is dragging on the ground prepares you for playing at Liberty. 
This means there is always slack in the rope so your horse doesn't feel like 
he has anything on unless he tries to turn away. Your Driving Game can become 
so good that all you need to do is look at an area of your horse's body and 
shake a finger to yield your horse. Once you can play the Driving Game like 
this, you are ready to try it without a rope. 
As your skills develop, your horse will start to give you more of a positive 
reflex by yielding politely, with a great attitude and a soft look in his eye. 
If your horse puts his ears back when you play the Driving Game, this tells 
you two things: One, that he is unhappy about you being dominant and probably 
still challenging it. Or two, that you are too hurried, too demanding, too 
critical about how well he does, or too fast with the Four Phases. Slow down. Be 
happy with just a little and reward often. 
Don’t turn the Seven Games into the “Seven Jobs.” Remember to include plenty 
of Friendly Game between tasks by smiling and visibly softening when you 
release. 
Want to know more? Call Parelli Natural Horsemanship at 1-800-642-3335 or 
visit www.parelli.com for a free brochure.



    


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